"To be honest when I discovered DCAM it was a major turning point, because I took about half of my hardware synths and boxed them up in the garage. These were the first virtual synths that sounded as good or even better than hardware. So in essence they simplified my life by allowing me to stay more in-the-box, and saved me a lot of space in my studio." Wolfgang responds to the question, "Are there any software instruments that have influenced the way you work?" (original Q&A [here](http://www.fxpansion.com/index.php?page=12&tab=58&showartist=145&xmode=singletab)).more
It's just awesome, it sounds very close to a hardware. Love it!
A collection of 3 great synths designed to be combined into MEGA TITAN PATCHES. A good feature is you can scale up the interface, since it's pretty hard to see on my monitor at normal size. It's a shame you haven't got all filters available in each synth though, for example you only have the formant filters in Amber, the string synth and not in Strobe or Cypher. The filters do sound amazing though. I'm not sure if it's somehow psychological, or to do with the mapping of how far you move the control to how far the filter moves, but somehow this sounds the best out of all the filters I have in VSTs.
I love analogue hardware as much as the next guy. Sometimes, It's inconvenient/inaccesable though, and Nothing ever seems to capture the sound and soul quite right; Until now. Synth Squad is an incredible, and straightforward collection of virtual instruments, with focus on every detail, including the accurate representation of analogue synthesizers. Certainly among the best sounding virtual synthesizers money can buy.
this bundle contained my first software synths and it introduced me to sound designing on a PC. the interface is very easy to figure out and the visualizer in the center shows you how you are editing your sounds with great detail. this is how I learned how to visualize what I'm doing in the synthesizer and how everything effects my sound