The second course in the range of Complete Guides to Maschine by Producertech has now arrived, outlining in detail every aspect of the Maschine software and vast Studio hardware. The lengthy set of tutorials, which comes bundled with written notes...
The second course in the range of Complete Guides to Maschine by Producertech has now arrived, outlining in detail every aspect of the Maschine software and vast Studio hardware. The lengthy set of tutorials, which comes bundled with written notes, Maschine projects and 240MB of bonus samples, not only thoroughly explains each part of Maschine but also shows how to use the powerful groove production studio to create a wide variety of musical styles.
Brought to you by Producertech Course Director and professional producer Rob Jones, the lessons begin by taking you through all of the different ways patterns can be created using Studio, including how to play in parts, program in step mode and draw events, all of which are then edited both directly in the software and also entirely from the hardware control surface. In addition, there are lessons outlining how to create your own kits, by importing, editing and recording samples, as well as a thorough look at customising sounds with Maschine’s Sampler.
There are also lessons that teach how to lay out a track using Scene mode, how to process sounds and groups with insert and send effects, how to make use of Maschine’s extensive sample slicing and stretching facility, how to automate parameters onboard and in the DAW, how to use the hardware to control external software, and much more.
With nearly 4 hours of tutorials in total, which can be accessed from anywhere in the world at whatever times are preferred, plus a wealth of downloadable materials and support on the Producertech forum whenever help is required, this online course is essential viewing for any Studio owners wanting to truly master Maschine.
Check out the sample module below!
Module 1: Introduction to Maschine
This movie provides an overview of Maschine, explaining how the software and hardware work and demonstrating all of the main features. This is done in the context of a completed project, from the final module on the course, as well as showing how a project can get up and running with the hardware in no time at all. The lesson is intended as a quick guide to everything, whilst the remainder of the course then goes through each of these things and much more, slowly and in greater detail.
Module 2: Pattern Creation 1
This module starts to teach you how different patterns can be created, predominantly by playing in events with the hardware pads. Then, there is a guide to some important editing operations, including examples of automatic and manual quantizing and adjusting velocity values.
Module 3: Sound Slots
This module looks at the individual parts that make up each group, which are the 16 sound slots that can be played using Maschine's pads. These are often single samples, as you find in Maschine's factory kits, but can also be any instrument or plug-in you choose. However, this lesson focuses on adding and editing samples, so you can see how to create your own group from scratch.
Module 4: Pattern Creation 2 - Pad Modes
This module teaches the various pad modes available on Maschine, which allow them to be used in a variety of different ways to create patterns, including fixed velocity and 16-velocity modes, keyboard mode and step mode.
Module 5: Working with Scenes
This module gives you a thorough explanation of how scenes work, which are the vertical columns in the upper half of the software that contain different combinations of patterns, allowing you to switch from one part of a song to another for realtime jamming, or arrange and play an entire song from start to finish.
Module 6: Sampling
This module shows how Maschine's Sampling facility can be used to add your own sounds to songs, by recording and then editing them in a number of ways. There's also a guide to how to slice up larger samples and assign them to Maschine's pads for innovative ways of performing live or producing.
Module 7: Effects
This lesson runs you through how to apply effects processing to sounds within Maschine, be they individual sound slots in a group, whole groups or the master output, so all groups simultaneously. As well as providing a guide to the range of effects on offer and how to use them, this should also help to further develop your understanding of the Modules section of the software.
Module 8: Advanced Effects and Routing
This module looks at some more advanced effects processing techniques, including how to automate parameters, how to create send effects and then also how to route sounds in and out of Maschine, allowing them to be mixed and processed using other software or hardware.
Bonus Module 1 - The Controller Editor
This lesson shows how the Controller Editor can be used to turn Maschine into a comprehensive control surface for Ableton Live.
Bonus Module II - Using Maschine in a DAW
This bonus tutorial gives a thorough guide to using Maschine in plug-in mode within a DAW like Live or Logic, including how to automate parameters.
SAMPLE MODULE - Sample Slicing Tips in Maschine Studio - Complete Guide Excerpt
The excerpt shows how samples are internally recorded and then sliced, in order to be performed or resequenced using an individual sound or group.
240MB of bonus samples
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