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Description
Dive into the world of digital sampling with the Digidesign SampleCell II, a staple in the realm of virtual instruments. Known for its high-quality sample playback, this software plugin caters to musicians and producers who seek versatility and accuracy in sound production. The SampleCell II offers a comprehensive platform for creating complex and dynamic soundscapes, making it a favored choice among professionals in both studio and live settings.
This plugin allows users to load and manipulate samples with ease, providing a broad range of editing tools to customize sounds to perfection. Its intuitive interface is designed for seamless integration with your existing audio setup, ensuring smooth workflow and maximum creative potential. Whether you're crafting intricate orchestral pieces or experimenting with electronic beats, the SampleCell II empowers you to bring your musical vision to life.
Key Features:
- High-quality sample playback with advanced sound manipulation capabilities
- User-friendly interface for efficient navigation and editing
- Seamless integration with various digital audio workstations
- Extensive library support, accommodating a wide range of sample formats
- Comprehensive MIDI control for precise sound shaping
- Flexible modulation and envelope tools for dynamic sound creation
Videos
Sample CD Archive
Digidesign/Prosonus - SampleCell 2 (1991)
Reviews
Owner Insights
We analyzed real musician discussions from forums and Reddit to find what players love, question, and tweak about Digidesign SampleCell II.
Use cases and applications
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SampleCell II is utilized for recreating iconic sounds from games like Ocarina of Time and Star Fox 64, highlighting its role in 90's Nintendo music production.
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Features and functionality
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It integrates with vintage Mac hardware, such as a Mac Quadra 840AV and Powermac G4, to authentically produce classic game soundtrack styles.
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Software and compatibility
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SampleCell II can be paired with both Mac and Windows 98 systems, offering flexibility for retro computing enthusiasts and music producers.
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User experience
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Owners are exploring deeper into SampleCell II, indicating a community interest in its unique sound palette for game music composition.
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Setup and maintenance
Mods and upgrades
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Using Digikey parts like Viking Tech's ML05KT4R7 for DIY repairs is recommended for restoring functionality.
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Critic Reviews
Based on 0 Reviews and 0 Ratings
Artist usage
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Kondo used sounds from SampleCell II's factory library for much of his work during the late 90's and early 00's. Super Mario 64's main theme, for example, was nearly entirely composed with samples from it. As evidenced by the source codes of two other Nintendo games released during the same period, he and other composers used SampleCell II (explicitly referred to as "Samplecell-2" in multiple files) to create instrument banks that were later converted to the Nintendo 64 console's native format using an in-house tool.
In conjunction with Sound Tools Hague uses Digidesign's SampleCell sampler board, with its library on CD-ROM. Never having taken to the Akai samplers, which he finds too "fiddly" and their top end too "brittle", he enjoys SampleCell: "It has amazing fidelity and is incredibly easy to work with."
Evidence of Hughes' continued interest in technology lies in his attic studio which, though not stacked to the rafters with exotic gear, has considerable power vested in its pair of Apple Macintosh computers. They run Digidesign ProTools, SampleCell, and a gamut of sequencers and editors, and provide a pointer to the way studio technology is heading.
Genre Usage
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Used With
Based on how musicians on Equipboard use Digidesign SampleCell II, it is most commonly used with the following gear.
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