
LiquidSonics Seventh Heaven Professional
Seventh Heaven Professional
LiquidSonics’ Seventh Heaven Professional is dedicated to the reproduction of the most sought after hardware reverberation tool of a generation – the Bricasti M7. By combining the realism of Fusion-IR with an extensi... read more
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Description
Seventh Heaven Professional
LiquidSonics’ Seventh Heaven Professional is dedicated to the reproduction of the most sought after hardware reverberation tool of a generation – the Bricasti M7. By combining the realism of Fusion-IR with an extensive multi-sampling of the legendary hardware reverb, Seventh Heaven Professional truly redefines contemporary producers’ expectations of any native software reverb plug-in.
The Next Generation of Native Reverb
The best software recreations of classic hardware capture not only the sound – they capture the experience. They blend reproduction with reimagination. Seventh Heaven Professional’s advanced digital signal processing techniques intertwine with controls that closely mirror those of the M7 presenting the freedom of an algorithmic reverb with the breathtaking clarity and authenticity of a Fusion-IR reverb.
Production techniques that were previously impossible with a convolution reverb can be accomplished with ease. Now you can experience the power to change reverb early reflection patterns, decay times, delays, and the tone of the roll-off filters just as thousands of leading producers do on the actual M7 hardware. All in a beautiful, modern and immediately approachable graphical interface. See and hear for yourself in the audio and video clips.
Absolute freedom of reverb decay times Seventh Heaven Professional provides arbitrary reverb decay times from 200 ms up to 30 seconds for every preset and includes multi-band decay length multipliers – an unprecedented feat particularly for modulated convolution reverbs.
The decay time challenge
A convolution reverb will typically be able to window a decay time with envelopes of varying complexity, apply pitch/stretch control, and some even allow rudimentary multi-band length modification. However factors such as simulated room size, low frequency response and diffusion/density should be linked to decay time so traditional controls considerably compromise acoustic authenticity.
The solution
Seventh Heaven Professional solves such problems through extensive multi-sampling and intelligent interpolation algorithms. Judicious use of advanced data selection techniques and lossless compression technologies result in a similar disk space requirement to that of the original M7 Fusion-IRs.
Multi-band decay provision
Many algorithmic reverbs provide the ability to extend or contract the reverb decay in low and high frequency bands. This is crucial for the accurate simulation of many acoustic spaces. Seventh Heaven Professional is able to reproduce a similar effect using supplementary multi-band filtering of independently generated reverb decay curves.
Authentic early reflection and late reverb roll-off filtering The M7 provides two distinct frequency roll-off controls, one for the early reflections and one for the late reverb. These have an enormous impact on the character of the reverb taking it from bright and shimmering to deep and dark.
Typically when an M7 preset is sampled these filter positions are fixed and cannot later be modified. This hugely limits scope when mixing if the early reflections or late reverb needs brightening. A basic roll-off, bell or shelf filter can be useful for reducing spectral content if an inauthentic filter curve shape is acceptable, but is incapable of providing additional spectral content beyond that originally sampled.
Seventh Heaven Professional provides authentic and full control over these two key parameters in either direction. Every filter position available on the hardware can be selected, brightening or darkening the reverb just it would do with the hardware. This truly redefines the boundaries of possibility in a sampled reverb making it suitable for even the most demanding of professional producers.
Depending on the algorithm version the preset is originally taken from (either M7 algorithm v1 or v2) a shallow (for v2) or steep (for v1) filter curve is used for the late reverb component. These filters have been accurately modelled on the M7’s filter model curves.
Customisation of early reflection timing characteristics In a typical mix one rarely perceives reverb once it decays to 20 dB below the onset level so a high quality early reflection engine is of particular importance. The M7 provides numerous early reflection patterns specifically designed to avoid the phasing and other acoustically undesirable effects experienced in many reverb early reflection modules. Those based on simple reflection models (often implemented as discrete delays) are highly susceptible to phasing and balance problems such as those caused by the Haas precedent effect.
The M7’s early reflections are suitable for any space from small rooms to very large cathedrals, and even work well with plate simulation. When combined with the reflection roll-off and early/late mix controls very convincing early stage reverb can be accomplished.
Each of these reflection patterns has been individually sampled and can be selected for use in any of the presets in Seventh Heaven Professional allowing true freedom in early stage of a reverb’s composition.
Complete control of early, late and low frequency reverb levels The relative balance of the early reflections and late reverberant field are of particular importance in any simulated acoustic space or device. Full control over these can be achieved with Seventh Heaven Professional.
The Bricasti M7 is notable for its special consideration of modulated low frequency reverb behaviour (200 Hz and below) independent of the algorithms governing early reflections and the late reverb. This frequency area is crucial to the accurate reproduction of many spaces, and accurate control of it is of great importance to many producers. The Reverberate 2’s Fusion-IR sets allow control over the early and late reverb components, but Seventh Heaven Professional goes much further in providing more precise access to the level of all three reverb components.
LiquidSonics’ proprietary sampling techniques and Fusion-IR convolution technology ensure accurate reproduction of all three reverb components.
Addition or removal of synchronisable pre-delays and reverb delays The pre-delay and delay modules are fully customisable in Seventh Heaven Professional and respond in a manner true to the original hardware.
Pre-delay
The M7’s pre-delay control does not delay the entire reverb signal, so typical attempts to modify a sampled M7 pre-delay will not produce authentic or usually even desirable results. Modification of the hardware’s pre-delay only affects the very low frequency reverb and the late reverb, the early reflections stay close to the dry signal. For the first time this behaviour is faithfully reproduced providing much more control over any inherent pre-delays in presets or the addition of pre-delay in the very natural style of the original hardware.
Delay
The M7’s delay feature feeds a modulated multi-voice dry signal back into the late reverb processor’s signal chain. In Seventh Heaven Professional multiple variants of the preset are sampled: those with the original modulated multi-voice delay and others without. This enables very convincing addition, removal or modification of delays using a traditional single-voiced feedback delay which sounds very close to that of the original hardware. This added flexibility means that presets sampled with a delay which does not quite fit with tempo of a song can be modified in very musical ways.
Tempo synchronisation
The delay and pre-delay can be set to synchronise to the host’s tempo using half, dotted and regular 1/32 to 1/4 notes.
High quality 5-band supplementary reverb equalisation For post equalisation requirements a high quality 5-band oversampled paragraphic EQ is provided featuring low shelf, low cut, bell, high shelf and Massberg high cut filter types.
The revolutionary capabilities of Seventh Heaven Professional have been achieved though meticulous multi-sampling and characterisation of the Bricasti M7. Tens of thousands of pristine captures are combined intelligently to very closely match the sound of the original hardware. Never before has this level of detail been possible in a convolution based product, and no other algorithmic reverb approaches the finesse of the Bricasti M7. LiquidSonics is proud to present a defining landmark in native reverb capability.
System Requirements, Specifications and Presets
Requirements
Seventh Heaven Professional supports all major DAWs on Windows and macOS
iLok 2 or iLok 3 * Windows 7 and above OS X / macOS 10.9 and above VST 2.4, VST3, Audio Unit and AAX Native plug-in formats 64-bit DAWs are recommended (32-bit is supported) 10 GB hard disk space is recommended (3 GB minimum) ** At least 8 GB of main memory is recommended A dual core i5 processor or above is recommended * Copy protection is via physical iLok (host-based licenses are not supported)
** Data files can be resident on any non-system disk if required, and partial installs can be undertaken
Specifications
Seventh Heaven Professional is a very a comprehensive reverb suitable for any production, a complete list of capabilities follows:
Over 218 multi-sampled Fusion-IR presets All M7 v1 algorithm presets All M7 v2 algorithm presets All samples were recorded digitally at 96 kHz using AES-EBU with LiquidSonics’ proprietary impulse response capture technology When working at other sample rates IRs are resampled within the plug-in as required with a high quality resampling algorithm Samples are provided in a proprietary true-stereo multi-sampled Fusion-IR format Precise decay time control Minimum 200 ms Maximum 30 seconds High quality interpolation between sampled positions Low, early and late reverb level control Early / late from -20 dB to 0 dB VLF from -20 dB to 0 dB (or off) Flexible roll-off frequency control Early reflections from 80 Hz to 22 kHz Late reverb from 80 Hz to 22 kHz Late roll-off shape determined by current v1/v2 algorithm mode 32 selectable distinct early reflection patterns Pre-delay Select from 0 to 500 ms Optionally sync to host tempo Only applied to the low frequency and late reverb as per M7 Delay Select from 100 ms to 1 second Level from -20 dB to 0 dB (or off) Optionally sync to host tempo Only applied to the late reverb as per M7 Multi-band decay time Multipliers from 0.2x to 4x Low: 80 Hz to 4.8 kHz High: 200 Hz to 16 kHz Supplementary (i.e. does not change a preset’s inherent LF/HF multiplier value) Mix and gain level control 5-band oversampled master equaliser 1x high pass (12 dB / oct) 1x low shelf or bell 1x mid bell 1x high shelf or bell 1x Massberg high cut (12 dB / oct) Tool-tip help available on most parameters High quality discrete-point metering Input level (-60 to +6 dB) Output level (-60 to +6 dB) Reverb: VLF, early and late levels (-60 to +6 dB) Mono-to-stereo and stereo-to-stereo channel configurations supported Show or hide the advanced controls and equaliser for a simpler or more functional interface Comprehensive settings configuration Low CPU mode (4096 sample delay, approx 50% CPU saving) Reset or hold many parameters on preset change Store preset data files on an alternative disk
Presets List
M7 Algorithm v1 presets (x148)
The original bank of presets, these are typically the presets the M7 is most well known for. Ambience
01 Large Ambience 02 Med Ambience 03 Small Ambience 04 Large & Dark 05 Medium & Dark 06 Small & Dark 07 Large & Bright 08 Med & Bright 09 Small & Bright 10 Deep Ambience 11 Long Ambience 12 Clear Ambience 13 Heavy Ambience 14 Bass XXL 15 Percussion Air Chambers
01 Large Chamber 02 Medium Chamber 03 Small Chamber 04 Large & Dark 05 Small & Dark 06 Large & Bright 07 Small & Bright 08 Kick Chamber 09 Snare Chamber 10 Vocal Chamber 11 A&M Chamber 12 CD Chamber 13 Deep Chamber 14 Amb Chamber A 15 A&M Chamber B 16 Old Chamber 17 Sunset Chamber 18 Amb Chamber B 19 Stone Chamber 20 Tiled Chamber 21 Fat Chamber 22 Echo Chamber Halls
01 Large Hall 02 Medium Hall 03 Small Hall 04 Large & Near 05 Medium & Near 06 Small & Near 07 Large & Dark 08 Large & Deep 09 Medium & Deep 10 Concert Hall 11 Gold Hall 12 Sandors Hall 13 Dense Hall 14 Clear Hall 15 Brass Hall 16 Amsterdam Hall 17 Berliner Hall 18 Boston Hall A 19 Boston Hall B 20 Chicago Hall 21 Vienna Hall 22 Worcester Hall 23 The ArchDuke 24 Troy Hall 25 Saint Sylvain 26 Mechanics Hall 27 Saint Gerold 28 Pepes Hall A 29 Pepes Hall B 30 Reflect Hall A 31 Reflect Hall B 32 Piano Hall Plates
01 Bright Plate 02 Dark Plate 03 London Plate 04 Snare Plate A 05 Snare Plate B 06 Vocal Plate 07 Old Plate 08 Rich Plate 09 Gold Plate 10 Dense Plate 11 Silver Plate 12 Percussion Plate 13 Echo Plate 14 CD Plate A 15 CD Plate B 16 Large Plate 17 Small Plate 18 Fat Plate 19 Crystal Plate 20 Sun Plate A 21 Sun Plate B 22 Sun Plate C 23 Vocal Plate B 24 Repro Plate Rooms
01 Studio A 02 Studio B Close 03 Studio B Far 04 Studio C 05 Studio D 06 Studio E 07 Deep Stone 08 Music Room 09 Heavy Room 10 Large Wooden 11 Small Wooden 12 Large Tiled 13 Medium Tiled 14 Small Tiled 15 Drum & Chamber 16 Djangos Room 17 Small Vox Room 18 Glass Room 19 Percussion 20 Marble Foyer 21 Large Q Room 22 Small Q Room 23 Large Red Room 24 Red Room 25 Blue Room 26 Large Room 27 Small Room 28 Front Room 29 Center Room 30 Back Room 31 Studio K 32 Waits Room 33 Corn Room 34 Oakland Room 35 SF Perf Room 36 Long Wood Room Spaces
01 North Church 02 East Church 03 South Church 04 West Church 05 Cinema Room 06 Scoring Stage 07 Bath House 08 Car Park 09 Arena 10 Redwood Valley 11 Tanglewood 12 Academy Yard 13 Hillside 14 Cavern 15 Stone Quarry 16 Europa 17 Gated Space 18 Reflect Chapel 19 Reflect Church M7 Algorithm v2 presets (x70)
The version 2 presets are generally brighter with noticeable modulation in the tail. Halls
01 Large Hall 02 Large & Stage 03 Medium Hall 04 Med & Stage 05 Small Hall 06 Small & Stage 07 Large Church 08 Small Church 09 Jazz Church 10 West Hall 11 Concert A 12 Concert B 13 Live Hall 14 Koncert Piano Plates
01 Plate A 02 Small Plate 03 Snare Plate 04 Dark Plate 05 Rich Plate A 06 Rich Plate B 07 Thin Plate 08 Vocal Plate A 09 Vocal Plate B 10 Drum Plate 11 Large Plate 12 Fat Plate 13 Alpha Plate 14 Vocal Shimmer Rooms
01 Music Club 02 Large Room 03 Med Room 04 Small Room 05 Lg Wood Room 06 Sm Wood Room 07 Large Chamber 08 Small Chamber 09 Bright Chamber 10 Tiled Room 11 Fat Chamber 12 Studio 1 13 Studio 2 14 Studio 3 15 Studio 4 16 Guitar Room 17 Marble Room 18 Deep Chamber 19 Dark Chamber 20 Vocal Chamber 21 Wide Room 22 Lush Room Spaces
01 Open Space 02 Med Space 03 Small Space 04 Vox Ambience 05 Big Bottom 06 Cathedral 07 Grand Stage 08 Lush Church 09 Grand Church 10 Concert Wave 11 Long Vox Space 12 Dark Warm Room 13 Live Room 14 Shimmering Sky 15 Oak Ballroom 16 Ice House 17 Ice Beads 18 Music Forest 19 Waving Bloom 20 Brick Chamber
Notes
All samples were recorded by LiquidSonics Ltd. (as such they are unofficial samples generated by LiquidSonics rather than Bricasti). The samples are copyright Bricasti Design Ltd. and are being distributed exclusively by LiquidSonics Ltd. with permission of Bricasti Design Ltd. The Seventh Heaven Professional plug-in is copyright LiquidSonics Ltd.
Purchasing and License Information
Available from the LiquidSonics Store
New licenses are priced at $299 Existing LiquidSonics customers may be eligible for license discounts in the store (for more information please visit this link) Product licensing is via iLok with a dual authorisation code delivered by email. An iLok must be purchased separately from an audio retailer if you do not already own one (these are not produced or supplied by LiquidSonics). No option for computer based licensing or Reverberate style license files is provided.
This is an unofficial plug-in produced and distributed by LiquidSonics with the express permission of Bricasti Design Ltd. All Bricasti and M7 sample content and trademarks are copyright Bricasti Design Ltd. All software is copyright LiquidSonics Ltd.